Per quello dei prodotti puoi farlo ma devi prima sbloccare il lavoro
e ti pare poco??? ti faccio un paio di esempi: Tacchini, Anelli, Pezzi di foglio, Manette, Ceppi, Merce di contrabbando
Penso che si commentino d asoli... Se hanno fatto le cose come si deve costeranno un centinaio di pepite l'uno, ma resta il fatto che li puoi comprare...
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Cmq per chi è interessato questo è il changelog completo: [@mod: si può postare vero?]
Version 1.27
* Features
o Banking fees are credited as citizen town treasury donations
o Mappopups on towns and forts show more information
o Taskbar moved from jobpage (and other pages) to left / right, can jump to workplaces now
o Reports have a new category: Fortbattle reports
o Fortbattle overview provides a list of recent fort battles
o Fortbattle overview provides a fort search page
o NPC duelling added
o Towns can be invited to join forums of other towns
o Forums have configurable icons
o The displayed messages in a thread are displayed in reverse order when writing an answer, allowing to read the latest post while writing a new post
o Forum user lists
o Forum polls: Multiple choice or single vote polls available now.
o Larger ingame forum window
o Town- and playernames in the forum are now linking to the profiles
* TODOs
o make forum button blink for guest town members as well
o prevent deletion of public reports
* Changes
o Job page redesign to improve usability
o Fortbattle overview redesign
o One hour job as effective as 2 hour jobs, 2 hour job removed
o Working queue extended to 3 entries, 8 with automation bonus
* Premium features (new worlds and beta)
o Money can be paid into banks without a fee and without the need to be at the bank's town by paying nuggets
o Skillpoints and attributepoints can be bought using nuggets
o Reskill costs can be reseted by paying nuggets
o Items can be bought without being at that town by paying nuggets
o Products from jobs are buyable by paying nuggets
o Job and work page has a new layout
o Jobs calculation has been changed, the job page now display the money and experience values you will gain for the selected work duration
o Work page now display the job products and money,experience calculation for the highest selectable work duration
o Job report popup now display the received items instead of a simple text
o Waytime can be halved by paying nuggets
* Removed features
o Character image change removed
o Nugget transfer
* Bugfixes
o Banking fees are now calculated based on the accounted money, not the paid in amount
o Starting positions of players in fort battle logs added
o Players can found towns from bank account money
o Chrome sorting bug in recruitment page fixed
o Added missing translations to bank turnovers
o Fortbattle starting reports: Reservists are named now correctly as reservists and not as traitors
o A few minor bugfixes to the forum userinterface